Tempchars

Kyrae Stryker
32 point (level 8) Alt-human
Field Medic/Self Defense Specialist

Special Weapon, Iron Fist: Piercing, Bioelectric Property (Melee)
Special Defense, Bioelectric Projection: Attribute Modifier (Agility), Deflect Property

Vit 4
Str 2
Agi 6
Foc 3
Wil 2
Int 5

HP: 10
MP: 8
EP: 4

Resolve: 5
Reactions: 6
Resistance: 4

Aspects: Mind-blowing Moves (Supreme Agility), Triage (Adept Medic), Exploding Thunder Punch (Improved Charge), Shockwave (Blast), Shadow Style (Prediction), Artfully Acrobatic (Martial Agility), Eye of the Tiger (Survivor)

Specialties: Melee +3, Ranged +2, Evasion +2, Medic +3, Analysis +2

Melee stats:
Bonus to-hit: +60
SA Unarmed Damage: 1d10 + 3 RP 3 energy damage
DA Unarmed Damage: 2d6 + 9 RP 6 AP 9 energy damage (can be made as a Ranged attack)
FA Unarmed Damage: 3d6 + 12 RP 6 AP 9 energy damage (can be made as a Ranged attack)
Exploding Thunder Punch Single Action Unarmed Damage: 1d10 + 12 RP 3 energy damage
Exploding Thunder Punch Double Action Unarmed Damage: 2d6 + 18 RP 6 AP 6 energy damage (invokes running and/or can be made as a Ranged attack)
Devastating Lightning Palm Single Action Unarmed Damage: 1d10 + 21 RP 3 energy damage
Devastating Lightning Palm Double Action Unarmed Damage: 2d6 + 27 RP 6 AP 9 energy damage (invokes running and/or can be made as a Ranged attack)

Items:
Medical Analysis Visor: +1 Medic, +1 Analysis
Vambraces: +2 Armor in Melee
Heavy Pistol: 1dSomething + Something

Atera Osterman
32pt (level 8) empath
Psionic wetwork agent

VIT 3
STR 2
AGI 3
FOC 4
WIL 7
INT 3

(23 pts)

6 HP
10 MP

Res 3
Rea 4
Rsv 7

Telempathy +4
Melee +2
Ranged +2
Stealth +2

Aspects:
Riposte
discipline
Terror [evacuate]
Infiltrate [Stealth break]
Claustrophobia [psi Rumble]
Take your best shot [Challenge]
Who's First [Presence]
Killer Instinct [psi Nuke]

Advanced:
Precise telepathic attack 1d10+8, MD1T / 2d6+15 2N / 3d6+22 2N (+100 to hit)
Plated silent light armour (6 AR and +2 stealth, using 1 minor)

minor:
punch daggers (2 slots, 2d6+6 RP4)
heavy pistol 2d6+5 AP3 (-10 to hit)

Psionic PDC 1d10, +75 modifier, +115 to hit when double action

Bertram Cooper
Level 8/32 point tech expert

VIT ●●●● 4
STR ●●● 3
AGI ●● 2
FOC ●●●● 4
WIL ●●● 3
INT ●●●●●● 6

Res 4
Rea 4
Rsv 6

HP 7
MP 10
EP 4

(22-pts)

Class aspect: Expert (Tech)

Specialities

Tech +4 (free)
Ranged +4
Analysis +3
Sense +2

(10-pts)

[8 aspects and 4 specialities]

Equipment
Mundane:
An MA-issue communicator with a few basic modifications
A belt of various lesser, simple tools
A small satchel full of odds and ends and scavenged spares

Minor:
Uniform - An aging Maintenance Association jacket worn over combat vest
Heavy pistol
4 x Tech tokens (Utility armour, 1 minor, Deep Pockets)
Smart bombs (from aspect, 2d10+10 AP4, 2 per token)

Advanced:
Ion rifle (Inherent: Lockout) 1d6+8/2d6+7 [Burst], AP4/AP5, +50% damage/AP versus machines
Durable light utility armour (AR6, DR1N, +1 token, +10 to Tech checks)

Aspects
Ablate
Deplete Armour
Deep Pockets
Disrupt [Clash Tech]
Hack [Sap Tech]
Improvise
Jury Rig
Smart Bombs

Liane Guyal
32 point (level 8) Telekinetic Adept

Attributes:
VIT ●●● FOC ●●●●
STR ●● WIL ●●●●
AGI ●●● INT ●●●●●●

HP 6
MP 10
EP 4

Rst 3
Rea 4
Rsv 6

Specialities:
Telekinesis ●●●●●
Mobility ●
Social ●
Analysis ●

Aspects:
Blind Luck [Adept Telekinesis]
Creativity
Consolidate [Charged Up]
Charmed Life [Steadfast]
Fluke [Bolt]
Myriad Mind
Blindside
Legendary Telekinesis

Forceful Telekinetic Attack
Adds Attribute to the effect rolls of all attacks. PDC+1 when making full turn attacks.

Telekinetic Defence
Grants armour equal to Intelligence, halved when character is at half MP and vanishes when MP is depleted.

Equipment:
Mundane:
Secreted auto-injector for the psi-drug du jour
Generic burner commlink
Compact, dog-eared physical copy of Life Inevitable

Minor:
Wayfarer jacket (2 slots, Leathered: +1 armour, Uniform)
Dessler pistol (1 slot, Quality: +2 to effect, +10 to-hit)
Softpick module (1 slot, a combination lockpick/hacking device)

The Wary Order found a curious convert in Liane. Angry yet contrite, demanding yet patient, serious yet wry, he adapted to the ethos – and the lifestyle – of the Wayfarer with alarming directness. Now, he designs systems – tests them, breaks them, then rebuilds them anew. What is he preparing for? In a word, everything.

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